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announce [2010/05/18 16:42]
twdorris
announce [2010/10/19 06:03]
twdorris
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-====== Product Announcements ​ - May 18, 2010 ======+====== Product Announcements ​ - October 19, 2010 ======
  
 We're constantly working to improve our products and roll in various requests from our users. ​ This page will contain some updates on what we're spending our time on. We're constantly working to improve our products and roll in various requests from our users. ​ This page will contain some updates on what we're spending our time on.
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-===== V3Lite ​===== +===== Individual deadtime controls ​===== 
-As promised, we have provided [[v3litefirmwarechangelog|RPM-based fuel and timing adjustments]] in V3Lite to match the functionality people loved so much from the full version. ​ We have also added full MAF compensation so you can make use of the [[v3mafadjcombft|Auto MAF Adjust]] function. ​ Both of these functions were immediately requested by all the V3Lite users. ​ We never knew how much people liked those controls ​until we released a version of our product without them.  We've corrected that mistake :)+With the release ​of [[v3firmwarechangelog|3.20.174]], we have finalized ​the individual deadtime ​controls ​function.
  
 +If you're not familiar with this, we have a video up of some [[http://​www.youtube.com/​user/​ecmtuning#​p/​a/​u/​1/​cO7fPmAxG50|sample results]]. ​ Basically, you can dial in different deadtime values for each injector. ​ This lets you fine tune the behavior of injector sets that aren't match perfectly at idle pulsewidths. ​ Most places are not able to properly test injectors with our ECU drivers and at our typical idle pulsewidths. ​ So while the injectors they ship may be well matched at 100%, 80% or even 20% duty cycle, they can still be VERY different at idle due to variations in deadtime from one to the next.
  
-===== Full V3 ===== +In addition to controlling ​individual deadtime, we have increased ​deadtime ​resolution as well.  ​The factory 1G ECU runs with a resolution of 24usecs and the 2G runs with 15usecs.  ​In previous releases, ECMLink normalized these so that both are 15usecsbut even this can be too coarse for large injectors. ​ Running 1750s with 15usecs "​jumps"​ in injector pulsewidth ​at idle is just too much.
-We have nearly completed the release of individual deadtime ​control. If you're not familiar with this, we have a video up of some [[http://​www.youtube.com/​user/​ecmtuning#​p/​a/​u/​1/​cO7fPmAxG50|sample results]]. ​ Basically, you can dial in different ​deadtime ​values for each injector.  ​This lets you fine tune the behavior of injector sets that aren't match perfectly at idle pulsewidths. ​ Most places are not able to properly test injectors ​with our ECU drivers and at our typical idle pulsewidths.  ​So while the injectors they ship may be well matched at 100%80% or even 20% duty cycle, they can still be VERY different ​at idle due to variations in deadtime from one to the next.+
  
-In addition to controlling individual deadtime, we have increased ​deadtime ​resolution ​as well.  The factory 1G ECU runs with a resolution of 24usecs and the 2G runs with 15usecs.  ​ECMLink normalizes these so that both are 15usecs, but even this can be too coarse ​for large injectors.  Running 1750s with 15usecs "​jumps"​ in injector pulsewidth at idle is just too much.+We have increased ​this resolution ​to 1 usec (!!) to match the code inside the ECU (hardware limitations still limit this to 4 usecs, but the code tracks pulsewidths down to 1 usec for increased precision).  ​Doing so makes for much nicer idle quality with large injectors.
  
-We have increased this resolution to 1 usecs (!!) to match the hardware limitations inside the ECU.  Doing so makes for much nicer idle quality with large injectors. 
  
 +===== Boost controls =====
 +With the release of [[v3firmwarechangelog|3.20.245]],​ we have finalized our gear-based boost control implementnation.
  
 +Yes, after many requests we have finally added [[boostcontrol|boost control logic]] inside the ECU.  This has been a requested item for *years* and we're sorry it has taken so long to finally free up the time to work on it.  But it's done now, so enjoy!
 +
 +The functionality is modeled after the stock Lancer EVO code, with a few tweaks of our own thrown in.  It's basically a full gear-based solution with error correction/​learning built in.  And unlike the current EVO version, we'll support any number of boost sensors with a simple drop down selection. ​ We also have an "​[[bcssetup|auto adjustment]]"​ tool to make it painfully simple to dial in.